Search results for "QA75 Electronic computers. Computer science"

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A fast heuristic for solving the D1EC coloring problem

2010

In this paper we propose an efficient heuristic for solving the Distance-1 Edge Coloring problem (D1EC) for the on-the-fly assignment of orthogonal wireless channels in wireless as soon as a topology change occurs. The coloring algorithm exploits the simulated annealing paradigm, i.e., a generalization of Monte Carlo methods for solving combinatorial problems. We show that the simulated annealing-based coloring converges fast to a sub optimal coloring scheme even for the case of dynamic channel allocation. However, a stateful implementation of the D1EC scheme is needed in order to speed-up the network coloring upon topology changes. In fact, a stateful D1EC reduces the algorithm’s convergen…

Mathematical optimization:QA Mathematics::QA75 Electronic computers. Computer science [Q Science]TheoryofComputation_COMPUTATIONBYABSTRACTDEVICESChannel allocation schemesHeuristic (computer science)Computer scienceSettore ING-INF/03 - Telecomunicazioni:T Technology (General) [T Technology]Topology (electrical circuits)Greedy coloringEdge coloringTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESStateful firewall:Q Science (General) [Q Science]TheoryofComputation_ANALYSISOFALGORITHMSANDPROBLEMCOMPLEXITYConvergence (routing)Simulated annealing:TK Electrical engineering. Electronics Nuclear engineering [T Technology]Channel assignment Edge coloring Simulated annealing.MathematicsofComputing_DISCRETEMATHEMATICS
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Extending the semiotics of embodied interaction to blended spaces.

2015

In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the analysis of interaction in mixed-reality blended spaces (where the physical world and digital world are blended deliberately to provide new forms of interaction). We discuss how blended spaces provide a new medium within which people have experiences. The semiotic analysis reveals how blended spaces are constructed across the physical and the digital, highlighting the ontology, topology, volatility, and agency present within them. It shows how people move between the physical and digital spaces through the objects and …

Social PsychologyInteraction design004 Data processing & computer scienceQA75 Electronic computers. Computer scienceAgency (philosophy)Cognitive semanticscognitive semantics302 Social interactionSemanticsEmbodiementHuman–computer interactionHN Social history and conditions. Social problems. Social reformSemioticsembodimentCognitive scienceCentre for Interaction Designlcsh:T58.5-58.64lcsh:Information technologyCommunicationblended spaceAI and TechnologiesHuman-Computer InteractionsemioticsEmbodied cognitionOntologyPsychologyBlended spaces
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